Unreal Engine Developer | C++ & Blueprints | Multiplayer
I build high-quality gameplay systems, features, and tools in Unreal Engine. With a background in both freelance and commercial development, I specialize in turning complex designs into stable, scalable reality.
What I bring to the table:
System Architecture: C++ and modular design (check out my C++ plugins).
Multiplayer & UI: Deep experience in network replication and complex UMG-based UI systems.
Commercial Reliability: 70+ successfully completed orders with a 100% satisfaction rate.
Performance & Scalability: I focus on writing optimized, testable code and building systems designed to grow with your project.
Blueprints: Expertise in clean blueprint systems
I believe in code that is as readable as it is efficient. Let’s build something amazing together!
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